Ashwin Raghuraman
Employers on the program
- 2021–2026Amazon Web Services4 talks
Appearances by year
- AWS re:Invent
Talks
| Date | Event | Conference | Role | Title | Links |
|---|---|---|---|---|---|
| Nov 30, 2026 | AWS re:Invent 2026 | AWS re:Invent | breakout | A Context Gap, Not a Data Gap: Riot Games Rethinks Incident Learning as Amazon Web Services Live-service teams excel at detecting incidents and restoring service, but using each review to improve the next response remains difficult. Riot Games has…Show lessLive-service teams excel at detecting incidents and restoring service, but using each review to improve the next response remains difficult. Riot Games has extensive telemetry, incident records, triage practices, and root cause analysis, yet analysts must still connect evidence across systems. | |
| Dec 2, 2024 | AWS re:Invent 2024 | AWS re:Invent | breakout | Effortless game launches: How League of Legends runs at scale on AWS as Amazon Web Services Discover how Riot Games, the studio behind League of Legends and VALORANT, revolutionized their game server infrastructure with AWS. | Video |
| Nov 28, 2022 | AWS re:Invent 2022 | AWS re:Invent | breakout | The future of sport: How Riot Games is reinventing remote esports broadcasts as AWS Throughout the COVID-19 pandemic, Riot Games kept its esports rolling with a cloud-based workflow built on Amazon EC2. Now, Riot is taking it to the next level…Show lessThroughout the COVID-19 pandemic, Riot Games kept its esports rolling with a cloud-based workflow built on Amazon EC2. Now, Riot is taking it to the next level with Project Stryker, a set of three remote broadcast facilities and a follow-the-sun operations model. | SlidesVideo |
| Nov 29, 2021 | AWS re:Invent 2021 | AWS re:Invent | breakout | Riot Games at the edge: Launching VALORANT with AWS Outposts as Sr. Solutions Architect, AWS Riot Games develops, publishes, and supports some of the most player-focused games in the world, including League of Legends, one of the world’s most played PC…Show lessRiot Games develops, publishes, and supports some of the most player-focused games in the world, including League of Legends, one of the world’s most played PC games and a key driver for the explosive growth of esports. In this session, learn how Riot Games orchestrated the successful global deployment of its latest 5v5 character-based tactical shooter, VALORANT. | SlidesVideo |
Frequent co-speakers
| Speaker | Shared events | Shared talks | Last together |
|---|---|---|---|
| Aarthi Raju | 4 | — | 2026 |
| Adam Hill | 4 | — | 2026 |
| Adam Palmer | 4 | — | 2026 |
| Adnan Bilwani | 4 | — | 2026 |
| Ali Saidi | 4 | — | 2026 |
| Amit Kumar | 4 | — | 2026 |
| Amit Shah | 4 | — | 2026 |
| Andrew Baird | 4 | — | 2026 |
| Andrew Crudge | 4 | — | 2026 |
| Andrew Krug | 4 | — | 2026 |
| Andy Reedy | 4 | — | 2026 |
| Anubhav Sharma | 4 | — | 2026 |
| Anum Jang Sher | 4 | — | 2026 |
| Arthur Petitpierre | 4 | — | 2026 |
| Arun Lakshmanan | 4 | — | 2026 |
Speakers with the same name are merged into one entry, so this page may combine more than one person. Affiliations are shown as each conference listed them.